Precision – This is the damage stat for weapons. You can get additional points of might in the One handed and Martial arts and Dual Pistols weapon trees. This is an obvious choice of stats for a DPS character. The scaling is around 1% extra base power damage per 4 points of might. Might – This is the damage stat for powers. Two handed and Rifle weapon trees give you additional health. The green bar keeps you alive longer when this stat is high. Health – This is your hit points stat, or the ‘green bar’. You can get additional points of toughness from the staff and bow weapon trees. The scaling is almost exactly the same as defense, where 71 points of toughness grants appx 1% mitigation from player damage at 30. Works almost as a mirror of Defense, but only for damage from other players, meaning arenas and open world raids etc. Toughness – This is your PvP defense stat. You can get additional points of defense from the staff and bow weapon trees. At lower levels, less defense is required for that 1% mitigation. This stat scales with level, in other words in order to mitigate damage by 1% you will need appx 71 points of defense at level 30. It directly impacts the amount of damage your character takes when hit by mobs and enemies in PvE combat, meaning raids, duos, missions and the like.
![dcuo hive defender gear dcuo hive defender gear](http://cache.gawkerassets.com/assets/images/kotaku/2009/05/dc_scr_icnPose_Metropolis_theFlash_0002_01.jpg)
First off, lets look at the stats our gear provide.ĭefense – This is your PvE defense stat. But some of the PvP gear is only available at the green lantern corps when your faction is in control of the Ring War battle zone. Most of the level 30 gear is purchased from vendors in the Watchtower or the Hall of Doom. Basically, gear is obtained by earning the right currency and buying the gear.